Andrew W. Ragland
Tabletop RPG Designer
I'm a tabletop roleplaying game designer. My systems include social criticism, strong diversity and representation, and are designed for story over mechanics. I'm also an older IT professional, and due to the nature of the industry, have no retirement fund, so my games work is my retirement, so to speak. I'm looking for assistance paying the bills while continuing to put out systems such as FASA's 1879 and my own Dynamic Balances.